22 void Rotate(
int dx,
int dy)
override;
27 float r_at_mousedown_;
28 float theta_at_mousedown_;
29 float phi_at_mousedown_;
CameraInteractorLogic(Camera *c, double min_far_plane)
Definition CameraInteractorLogic.cpp:14
CameraSphereInteractorLogic(Camera *c, double min_far_plane)
Definition CameraSphereInteractorLogic.cpp:14
void StartMouseDrag() override
Definition CameraSphereInteractorLogic.cpp:42
void Rotate(int dx, int dy) override
Definition CameraSphereInteractorLogic.cpp:18
Definition PinholeCameraIntrinsic.cpp:16