67 enum { numPhases = FluidSystem::numPhases };
68 enum { oilPhaseIdx = FluidSystem::oilPhaseIdx };
69 enum { gasPhaseIdx = FluidSystem::gasPhaseIdx };
70 enum { waterPhaseIdx = FluidSystem::waterPhaseIdx };
72 enum { numComponents = FluidSystem::numComponents };
73 enum { oilCompIdx = FluidSystem::oilCompIdx };
74 enum { gasCompIdx = FluidSystem::gasCompIdx };
75 enum { waterCompIdx = FluidSystem::waterCompIdx };
77 enum { dimWorld = GridView::dimensionworld };
78 enum { enableDissolution = Indices::compositionSwitchIdx >= 0 };
83 enum { enableDissolvedGas = Indices::compositionSwitchIdx >= 0 };
90 using ScalarFluidState = BlackOilFluidState<Scalar,
92 energyModuleType != EnergyModules::NoTemperature,
93 energyModuleType == EnergyModules::FullyImplicitThermal,
97 enableSaltPrecipitation,
103 template <
class EclMaterialLawManager>
104 EquilInitializer(
const Simulator& simulator,
105 EclMaterialLawManager& materialLawManager)
106 : simulator_(simulator)
108 const auto& vanguard = simulator.vanguard();
109 const auto& eclState = vanguard.eclState();
111 unsigned numElems = vanguard.grid().size(0);
119 CartesianIndexMapper>;
121 Initializer initialState(materialLawManager,
125 vanguard.cartesianMapper(),
126 simulator.problem().gravity()[dimWorld - 1],
127 simulator.problem().numPressurePointsEquil());
130 initialFluidStates_.resize(numElems);
131 for (
unsigned int elemIdx = 0; elemIdx < numElems; ++elemIdx) {
132 auto& fluidState = initialFluidStates_[elemIdx];
135 unsigned regionIdx = simulator_.problem().pvtRegionIndex(elemIdx);
136 fluidState.setPvtRegionIndex(regionIdx);
139 for (
unsigned phaseIdx = 0; phaseIdx < numPhases; ++phaseIdx) {
140 if (FluidSystem::phaseIsActive(phaseIdx))
141 fluidState.setSaturation(phaseIdx, initialState.saturation()[phaseIdx][elemIdx]);
142 else if (Indices::numPhases == 3)
143 fluidState.setSaturation(phaseIdx, 0.0);
146 if constexpr (enableDissolvedGas) {
147 if (FluidSystem::enableDissolvedGas())
148 fluidState.setRs(initialState.rs()[elemIdx]);
149 else if (Indices::gasEnabled && Indices::oilEnabled)
150 fluidState.setRs(0.0);
151 if (FluidSystem::enableVaporizedOil())
152 fluidState.setRv(initialState.rv()[elemIdx]);
153 else if (Indices::gasEnabled && Indices::oilEnabled)
154 fluidState.setRv(0.0);
157 if constexpr (enableVapwat) {
158 if (FluidSystem::enableVaporizedWater())
159 fluidState.setRvw(initialState.rvw()[elemIdx]);
163 if constexpr (energyModuleType != EnergyModules::NoTemperature)
164 fluidState.setTemperature(initialState.temperature()[elemIdx]);
167 for (
unsigned phaseIdx = 0; phaseIdx < numPhases; ++phaseIdx) {
168 if (!FluidSystem::phaseIsActive(phaseIdx))
170 fluidState.setPressure(phaseIdx, initialState.press()[phaseIdx][elemIdx]);
172 const auto& b = FluidSystem::inverseFormationVolumeFactor(fluidState, phaseIdx, regionIdx);
173 fluidState.setInvB(phaseIdx, b);
175 const auto& rho = FluidSystem::density(fluidState, phaseIdx, regionIdx);
176 fluidState.setDensity(phaseIdx, rho);
178 if constexpr (energyModuleType == EnergyModules::FullyImplicitThermal) {
179 const auto& h = FluidSystem::enthalpy(fluidState, phaseIdx, regionIdx);
180 fluidState.setEnthalpy(phaseIdx, h);
185 if constexpr (enableBrine)
186 fluidState.setSaltConcentration(initialState.saltConcentration()[elemIdx]);
189 if constexpr (enableSaltPrecipitation)
190 fluidState.setSaltSaturation(initialState.saltSaturation()[elemIdx]);
202 return initialFluidStates_[elemIdx];
208 std::vector<ScalarFluidState> initialFluidStates_;